devotid Assets on the Unity Asset Store
All devotid assets include:
– Clean, unique and consistent naming systems.
– PBR Materials from Substance Painter.
– Built to real world scales and dimensions
– All objects feature the least amount of polys needed to portray the object.
– No turbo smoothing used.
– Sub-Objects always pivot at the correct points (if applicable) which makes for easy animating.
– All FBX objects are composed of mesh elements so you can take them apart or edit them easily in your 3D editor of choice